It seems that the father we evolve, the more we want to stay close to the same thing. I think that’s why re-issues, gaming compilations and downloadable content have done so well in the past. There are just certain games that never get old and will always have a place in gamer’s hearts.
Re-imagining a game,especially a classic arcade title, is always a little harder. For me, my first exposure was Tempest 2000 on the Atari Jaguar, one of the small handful of games on the system that actually stood out in a positive light. Tempest 2000 was a great combination of trippy visuals, a great soundtrack (which I ordered from Atari and still have to this day), and all the frantic gameplay of the original. At that point, we as gamers were making our transition from SNES and Genesis to Playstation and Saturn. One wouldn’t think that revitalizing concepts that were 10, 15, eventually 20 year old games would be that hard. And yet, for the countless streams of “remakes” that we got in the late ’90’s and early 2000’s, it proved that most developers really had no concept of what made these arcade Read the rest of this entry