Monday, December 29th, 2008 at 5:11 am
A busy year in the world of gaming, so I thought I’d touch on my “big” and most favorite titles of the year.
Best Wii Game: Super Smash Bros. – This was an easy win for the Wii, as it’s a wish list of what people liked about Nintendo. From characters to stages to nods to even the most obscure of titles, this made for a great gaming experience, and easily the best game on the Wii this year. Boom Blox should also be noted for the Honorable Mention.
Best WiiWare Game: World of Goo – A quirky title that made great use of the Wii Remote, couple with graphics and music that wouldn’t seem out of place in a Tim Burton movie. On top of that, it had a playful sense of humor, a great sense of physics, and clever puzzles. One of the best offerings on Nintendo’s new service.
Best Xbox 360 Game: Grand Theft Auto IV – While I didn’t play it quite as much as the other GTA titles, the multiplayer was a blast to join a few buddies in play, and tear up the city. There was certainly enough to do, and the main Read the rest of this entry
Thursday, March 15th, 2007 at 6:20 am
I finally got around to picking up my copy of God of War II, which as Legend of Zelda: Twilight Princess was the swan song for Gamecube, this is likely the end of Playstation 2 gaming. Well, I take that back. It’s the end of major release titles, unless you’re one of the publishers that is finally getting your chance to release Bob the Builder or Care Bears to fill that empty void. You can always tell when a game system is truly “over” once the publishers you’ve never heard of start releasing children’s titles (or “budget” titles) for the system.
Regardless, the last generation of consoles will be ending on a really high note. God of War II is (expectedly) awesome. While it’s nothing radically different from the first game, it is, however, one of the prettiest games on the PS2, if not the best looking game ever released for the system. I try to keep myself from making those bold exaggerations when I talk about a game, but don’t let the fact that this is one of the final PS2 games fool you into thinking they cut corners. For what I’ve played, the game Read the rest of this entry
Wednesday, June 7th, 2006 at 5:17 am
It’s been a busy few weeks for me, as I’ve been to Las Vegas, then had family visit from out of town, but I’ve also had some time to enjoy a few games. Notably, the re-release of Dance Dance Revolution: Mario Mix for the GameCube, and Jaws: Unleashed for the Playstation 2.
Mario’s romp in the DDR world was a pleasant surprise for me. While not as challenging as other entries in the series, and certainly not using all of the multiple ditties the series is known for, the game does an enjoyable job of implementing Mario game mechanics into DDR play. It includes everything from Goomba stomping, to jumping on the flagpoles at the end of the level, and it works well in combining the two genres. Some of the those moments actually reminded me of World Class Track Meet back in the old NES days (who didn’t pound the Power Pad with their hands in order to beat those harder runners?). I figure as new DDR games make their way to the Wii console, the Action Pad accessory will turn out to be useful for the future. All the same, Metroid DDR might Read the rest of this entry