Wednesday, August 12th, 2009 at 6:04 am
Or more likely, return to the days of old.
I’ve always been a fan of Lucasarts. I used to love their past library of titles, both computer and console. But it’s been a while since the company has captured my attention like it used to. Sure, I enjoyed the LEGO Star Wars and Indiana Jones games, and actually was a big fan of Force Unleashed (mostly for the story, and barring the Star Destroyer control level). But my biggest love for the company was in the 1990’s with PC titles like Jedi Knight and X-Wing Vs. TIE Fighter, and the fare for the SNES, Nintendo 64, and the Rogue Squadron games for the Gamecube.
For quite some time now, Lucasarts has been exclusively focusing on games based off the Star Wars prequels for a while, and as a result, a lot of their original titles just simply went on hiatus. Fortunately, it seems that Lucasarts has been remembering more of its roots over the Summer.
It’s always something of a double edged sword when it comes to a company re-releasing their back catalog. If a company doesn’t release their older, out of print games, then Read the rest of this entry
Friday, July 24th, 2009 at 11:48 pm
I loathe to promote this due to my disapproval of what the current publisher of these two series has morphed into over the years, but….
King’s Quest and Space Quest are on Steam.
These are some of Sierra’s classic 3D adventure games back from the old computer gaming days. They’re brilliant, classic titles, and I’d highly recommend checking them out.
If you like these sort of games, or wonder what other titles are like this, there are also classic titles such as Loom, Indiana Jones and the Fate of Atlantis, Indiana Jones and the Last Crusade, The Secret of Monkey Island, and The Dig.
And of course, my recent “classic” favorite: Strong Bad’s Cool Game For Attractive People.
At any rate, it’s a good start for some of the newer gaming folk to see what I endlessly babble so much about with all the “childhood nostalgia” and such….
If you try one, be sure to let me know what you think.
Sunday, May 31st, 2009 at 7:37 am
I read a few weeks back that Lucasarts was putting out a sequel to LEGO Indiana Jones. Inevitably, I knew this would mean touching upon Kingdom of the Crystal Skull.
Crystal Skull was not my favorite Indy film. It was goofy, way too CG laden, and I just don’t share the man-crush that Spielberg has for Shia LeBouf. At least the game would have the benefit of said goofiness being intentional in this rendition of the story.
But there’s no way that Crystal Skull could make up the whole game, and I doubt they can whip two new movies out of thin air, unless they wanted to touch upon The Young Indiana Jones Chronicles. Sadly, that’s not the case.
The rest of the game’s content looks to touch upon area of the original trilogy not covered before (which I thought the first game was fairly comprehensive). And then they mentioned the feature that has pushed this title into a “curiously interested” factor.
A level editor.
The concept seems novel, and really, it’s one of the few “new” areas that they actually have left for the LEGO adventure games. It could be fun, but then there is one application Read the rest of this entry
Saturday, February 7th, 2009 at 6:46 pm
Well, I had planned to do a post or two before I left, but vacation time caught up early to me.
I’m flying out to Orlando tonight for a week long vacation at Disney World, and I don’t know how chatty I’ll be ‘Net wise. But if it’s any consolation on the gaming front, I’ll definitely go to Disney Quest and indulge myself on their floor of nothing but retro arcade games. Good times? Oh good Lord, good times indeed.
When I get back, I’ll share my thoughts on Resident Evil: Degeneration, the prospect of Murumasa: The Demon Blade, and finding out that Indiana Jones and the Fate of Atlantis will be included on the new Wii title. I picked up a Lucasarts book (Rogue Leaders: The Story of Lucasarts), which covers the beginnings of Lucasarts up to 2008, and if you’re a fan of the company, it’s a highly enjoyable read.
At any rate, I have more packing to do so see you in a little over a week!
Saturday, July 28th, 2007 at 7:40 am
It’s been a hectic few days pounding the pavement at the San Diego Convention Center. Lots of movies, games, toys, and of course, comics.
The gaming line-up has some interesting tidbits, yet doesn’t seem quite as plentiful for some reason. Nintendo is not here this year, which is baffling. You’d think with all the success they’ve had in the last year, they’d want to keep th e ball rolling. Instead, they seem to go deeper and deeper into seclusion for these events. That makes as much sense as the all-red screen for the Virtual Boy, but whatever. Sony is definitely able to show off some things in Nintendo’s absence. I plan to bring my PSP tomorrow for demo downloads.
Capcom needs to stop with the rapping guys. They’re killing me. Konami, however, has some DDR games about, and an awesome demo of the DS Contra IV and Castlevania for the PSP. Both are definite must-gets.
Speaking of Castlevania, NECA’s booth has some awesome stuff. One of the show’s exclusive figures is a 2D version of Simon Belmont from the original NES Castlevania, and I couldn’t pass that up. The prototypes for the Read the rest of this entry