Thursday, February 2nd, 2012 at 6:35 am
Despite my fancy gaming blog name, I actually don’t pirate games.
Seriously! I’m too much of a collector. I want the box, and the (nearing extinction) manual, and a nice, clean looking disc or cartridge with good looking cover art. And having worked in the game industry, I know game sales can determine the longevity of a department’s, or even and individual’s continued employment. There’s no reason to pirate brand new games. Stop being so cheap. And if you can’t buy new, then buy used.
Now that I’m off my soapbox, I wanted to discuss an article that I found that actually hits the other side of the spectrum, and I totally agree with.
Some of you readers may be too young to know what one of these are:
But if you said “floppy disc”, you were correct.
These were the software of the computers through the 1980’s and in some instances, early 1990’s. True to their name, they were floppy in consistency, and were about the size of a CD jewel case.
They were also incredibly easy to break.
And my “break”, I mean it only took a minute or so to interrupt the program, load the file contents, and save to another disc. And so began Read the rest of this entry
Wednesday, August 25th, 2010 at 9:31 pm
It never fails. I go a few weeks/months of not playing it, but just like that, I go back to Elder Scrolls IV.
I suppose it’s a testament to the game. I don’t have a major urge to rush and “beat” the game anytime soon. I spend a lot of time exploring, fighting, powering up my character, and trying to complete some of my stray quests. I’m sure I’ll get back to the main storyline one of these days, but I honestly just like tromping around to see what’s out there. This is perhaps the only single-player, offline MMORPG (a contradiction in terms, I know) that I’ve ever invested this much time in. The last MMO I ever seriously attempted was Star Wars Galaxies, and to call it a disappointment is an understatement. I wanted to go out and fight the good fight, not watch a bunch of dancers stat grinding (I know there’s more to the game than just that, but the presentation and unrealized potential is still no less disappointing). It somewhat broke my interest on wanting to try new MMOs, until I see something that breaks the tedium and really piques Read the rest of this entry
Friday, May 14th, 2010 at 11:10 pm
I’m in the process of redownloading all of my Wii games. While Nintendo’s customer service is unable to really do anything (we both realized that), at least they tried to do SOMETHING. I would hope that they will address issues like mine and other people to their repair center to put a stop to this. This isn’t how I would like to do business with a company that had long been a favorite of mine.
I’ll finish downloading my games, and I’m going to test the drive myself. I have an extra Netflix disc, so I won’t have to worry about ruining another $20-$50 game is this system is doomed to the same scratching fate.
My 360 is also coming back very soon as well. I’m personally looking forward to Game Room again, and hope that they worked out the massive amount of bugs that plagued the introductory release.
(Lord knows I need to play some Pitfall!)
Thursday, March 25th, 2010 at 3:43 am
The launch of Xbox 360’s Game Room was more of a sputter than a rousing success. They fixed the “Can’t load the service” issue, but as of this writing, leaderboards are still not fully working, challenges can’t be sent out properly, and I’m getting some really weird “now you see them, now you don’t” issues with the room items. The items appear and disappear, won’t let you place them in every theme room, and specific theme items can’t be placed in what would be their matching room counterparts.
I really hope an update comes soon.
That said, now that I’ve seen the service in action, I can make comparisons. This is the Steam service for retro console and arcade games. I grew up on this stuff, and it takes me back. One of my favorite features is actally placing a number of arcades in a room. Those who grew up in the arcades know those ambient hums and beeps that built up into a symphony of digital music. It’s a cool effect, and it made me dewy-eyed and nostalgic.
I bought a few games: Adventure, Combat, and Yar’s Revenge for the Atari 2600, and Crystal Castles for the Read the rest of this entry
Saturday, March 20th, 2010 at 2:43 am
I’ve been on a small retro kick of late, in no small part to the potential of Game Room.
I have a spot spot for the Atari 2600, Intellivision and arcade games of old. They had such a cool feel to them, and I’ve actually ordered a few of those old game catalogs from Atari 2600.com. For you younger gamers, video games back then actually came with small books with the full library of games from said company (Atari, Activision, Mattel, Coleco, Imagic, Parker Bros., etc). They had full artwork, talked about games, accessories, upcoming games…. The closest thing some may remember are posters from the NES/Master System days which did essentially the same thing. This died out towards the end of the 16-bit era, and it’s one of the things I miss the most from the old days.
I’m rambling a little bit, but this is part of the “old game nostalgia” for me past emulations and compilation discs that we see today.
Game Room has some potential, if they choose to do things properly. But there are a few factors that will likely gauge its success.
* How are they going to re-release games that are already Read the rest of this entry