elder scrolls iv Archives

Gaming Of Late.

It never fails. I go a few weeks/months of not playing it, but just like that, I go back to Elder Scrolls IV.

I suppose it’s a testament to the game. I don’t have a major urge to rush and “beat” the game anytime soon. I spend a lot of time exploring, fighting, powering up my character, and trying to complete some of my stray quests. I’m sure I’ll get back to the main storyline one of these days, but I honestly just like tromping around to see what’s out there. This is perhaps the only single-player, offline MMORPG (a contradiction in terms, I know) that I’ve ever invested this much time in. The last MMO I ever seriously attempted was Star Wars Galaxies, and to call it a disappointment is an understatement. I wanted to go out and fight the good fight, not watch a bunch of dancers stat grinding (I know there’s more to the game than just that, but the presentation and unrealized potential is still no less disappointing). It somewhat broke my interest on wanting to try new MMOs, until I see something that breaks the tedium and really piques Read the rest of this entry

The Metroid Drink.

I saw this on Kotaku recently, and it amused me:

While I think using raspberries would be a more “authentic” addition to this concoction, just don’t start playing Oblivion after drinking a few rounds of these.

Don’t Drink and Game.

A friend of mine sent me this link about the perils of drinking and gaming.

Since I’ve played a fair bit of Elder Scrolls IV: Oblivion (aka “The “Never-Ending Story”), I can appreciate the humor in this, but holy crap, what a blackout this guy must have had to have done all of this without remembering.

A quick post, but amusing all the same.

Intimidating Gameplay.

In spite of my “Wii” problem, I’ve gone back to one of my older 360 titles: Elder Scrolls IV: Oblivion.

I’ve been a big fan of RPGs for years, and I really do like this game. It’s huge, it’s expansive, it’s immersive, and therein lies the problem.

As great of a game it is, I feel in some ways that it’s too big.

Not that I think the designers should have limited the scope of the game by any means. I actually enjoy the freedom the gameplay allows, but in some ways, it’s almost intimidating. My character runs around in this huge world that allows me to do whatever I want with no seeming restrictions. I can talk with anyone, or fight, be good or evil. The slightest move, I may accidentally steal something that I only meant to just pick up and look at. It plays too much into my need to explore everything. Very little is off limits, so I have to check it all out.

I think I currently have a dozen active quests to explore. Every time I stumble upon a cave or wander into some new town, I seem to have some Read the rest of this entry

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