I was a little late to the game when it came to playing the Atari Lynx. But then again, I never really owned a handheld gaming system until the Game Boy Color. That’s right: I missed the dawn of the first generation portable war.
That’s not to say that the Atari Lynx didn’t eventually catch my attention. As a kid, I would see the games on the store shelves of my local Babbage’s (before it was devoured by Gamestop), and had always wondered what it was like to play one.
I remembered it being a colorful system, having decent graphics, and a nice lineup of arcade ports. But it didn’t carry the Marios and Castlevanias and Mega Mans of the Nintendo era that caught the gaming craze of the time. I was then all about my NES and Master System, and even if I had changed my mind, the system only graced store shelves for a short time before Game Boy conquered all.
Finally, after a few weeks of being MIA, I’ve finally returned to what I hope will be a normal posting schedule.
Being that my personal schedule had gotten the better of me for well over a month, I didn’t have a lot of time to play video games, which in turn made for a very boring blog. It’s a little hard to write about something when you aren’t able to bring something to the table.
But November, which is absolutely teeming with gaming goodness in the form of a new Zelda, Skyrim, and Mario‘s 3DS debut, I’ll have things to cover.
I have put in some gaming time this month already, however. I’ve been playing Aliens: Infestation for the Nintendo DS, and am finally getting my feet wet with Batman: Arkham City. At least I can post some initial impressions about these two.
Long time readers knew that I was waiting for the DS Aliens game. A video popped up a few years back on YouTube, then was yanked down, and the game disappeared into the shadows for a long time. So long, in fact, that I figured that it was canceled, and my dreams of playing a 2D Metroid style Read the rest of this entry
I’m really not sure what the critical hate is about when it comes to Rebellion/Sega’s new Aliens Vs. Predator game. While I’m still waiting for a friend of mine to pick his copy up so we can delve more into the multi-player aspects, I’ve completed all three single player campaigns, and have yet to see what the fuss is all about.
The biggest critical issues in the game seem to be the lighting aspects and the story. Before reading website commentary, I tackled the Marine campaign first. Is the story amazing? Not really. It borrows plot elements very heavily from Aliens, making it seem like the little brother of an awesome film. Sure you recognize it, but it does have differences. Does it feel out of place? No. Did I hope they would have changed some elements at the end of the story from Rebellion’s 1994 Jaguar title (yes, I once owned that)? I do. But the boss was still interesting, if a little easy, and the CG cut scenes are great.
The lighting did make it difficult to navigate and play at times. You essentially have the feeling of being Read the rest of this entry
February seems to be Sega’s month, for whatever reason. Last year, it was MadWorld and House of the Dead: Overkill. This year, it’s Alien Vs. Predator and Sonic and Sega All-Stars Racing. It makes you hope that February 2011 will turn out as impressive.
But AvP and I go back a long way. I cut my (two sets of) teeth on the Atari Jaguar version (also by Rebellion), and I was a QA Lead for the Mac version of the later PC port. Oh, the stories of being holed up in a bunker, killing wave after wave of Xenomorphs until one finally decimated my crew.
So I had high expectations for this new game, considering the pedigree and history of the developer and this particular franchise. It’s what I expected: New, but familiar, gory, and strangely satisfying.
It’s not to say that the demo is perfect. The load times are long, and it’s only one very dark multi-player map. After waiting all this time Read the rest of this entry
I apologize for my absence, but it’s been a hectic time for me, what with finally seeing an end to the “House Saga” that took over life as I knew it.
So I’m posting now from my new abode, and life seems to be getting back to normal.
You know, it’s surprising how much I’ve grown to love the Digital Comics feature on the PSP. I think it’s a great feature, and well worth the money. For starters, I would have never discovered IDW Publishing’s marvelous Aleister Arcane comic. I do think Marvel is dropping the ball, though. So many great series, and they’re focusing more on random snippets of its history instead of a more comprehensive library, not to mention they are the most pricey on the service.
I also downloaded the Lunar demo, which is a very nice update of one of my favorite classic RPGs. I’ll have to keep an eye on it as it gets closer to release.
Also, I’ve noticed more (read: new or re-released) movie UMDs in stores of late. That’s a little surprising to me. Overall, I’m a little surprised to be into my PSP more these days.
I got my Hanafuda cards in from Club Nintendo today. I’ve always been interested in the Hanafuda cards as it was one of the first products that Nintendo produced (well, that and their “love hotels”), so when I finally got enough points, I picked them up (I already had an import version of Game & Watch Gallery for DS).
Now comes the hard part: Do I open them or not? They actually come in a really cool little box, and the illustrations are quite striking. I was thinking about taking a photo or two since they’re so unique. I probably will break down before it’s over, but it’s a cool little item.
In the gaming world, I saw this preview trailer for a DS version of Sega’s Aliens: Colonial Marines. The game itself looks great, but no one can confirm if this game is canceled or not. I hope not, because the animations are awesome. The butt-rock soundtrack… eh, not so much.
But here it is, awesomely bad soundtrack and all. “Alienzzzzz-AH!”
The Dread Pirate Guy
My 3DS Friend Code for those who wish to contact me: