Archive for June, 2015

Disney Infinity 2.0: Post-Script.

While the second iteration of Disney Infinity came out during the Fall of last year, it takes a few months for all of the content and figurines to roll out, meaning that it’s not quite a “complete” experience for a while. And while the final two figures made their reveal a few months back, and talk of the third iteration (Star Wars) is already well underway, I wanted to be sure that I had as “complete” an experience that I could in order to properly review this game.

The focus on 2.0 is the Marvel Super Hero Universe. Everything Marvel (save for two very notable franchises) are present in some form or fashion of the game, now alongside the previous Disney content. Ever wanted to have an adventure with Captain America and Buzz Lightyear? Spider-Man and Stitch? Hulk and Donald Duck? Well, now the option is available, and it’s as goofy and brilliant as you hoped it would be.

Disney Infinity 2.0 is less a sequel, and more an expansion. Everything you liked about the first game (save for playset access) now acts as the foundation for a slew of new content. The Avengers, Spider-Msn and Guardians of the Galaxy now all have Read the rest of this entry

500th Post!

Wow. 500 posts on this blog. I hadn’t even realized that I had been doing posts on this site for so long. But 500 is a big deal, back from when I was posting about Wii, PSP, DS, and Playstation 2. It’s seen the Xbox 360 and Wii, some mobile and PC, retro gaming, and these days, Wii U, 3DS, and Playstation 4.

While I don’t write as much as I used to, I still am an avid gamer. I had actually set down Splatoon a little while ago, and have been keeping up with Witcher 3, Mortal Kombat X, Ultratron, and the occasional Amiibo. Recently, I backed ToeJam and Earl: Back in the Groove, Yooka-Laylee and Bloodstained: Ritual of the Night. I look forward to seeing them in the next year or so.

“Grown up” life and day to day responsibilities have made it a little harder to sit down and actually play all of these games these days, much less write about them. It’s not like the old days where I sat tucked into my little cubicle at Midway to play whatever was put in front of me at the time. Doing all the “grown up” things we’re supposed to Read the rest of this entry

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