I have been very impressed with Netherrealm’s track record. Their Mortal Kombat relaunch was excellent, allowing the studio to really craft a deep and fine-tuned game free from the shackles of ruched development that Midway often subjected their games to.
And now, Netherrealm has decided to try their hand with the DC Universe. This isn’t new, of course. They did this years earlier with Mortal Kombat Vs. DC, a game that I felt didn’t get enough credit considering it was the last game caught in Midway’s financial woes. And honestly, it’s hard merging a universe of characters known for explicit killing against heroes that simply never kill.
That doesn’t mean they can’t beat each other senseless, however.
Oh, and that happens here. Because the rules have changed, and when you’re dealing with characters that can level cities, it has to be intense.
*small spoiler, but you need to know the plot to understand why things are the way they are*
And the story itself is. After Joker tricks Superman into destroying Metropolis and his family, Superman no longer restrains himself, crushing anything he doesn’t like, and creating a new world order that establishes “peace” through control, fear, and subjugation. Read the rest of this entry