Archive for December, 2012

Epic Mickey: Power of Illusion: Post-Script.

2012 has been the year of sequels that I thought would never happen.

First Kid Icarus: Uprising, and now, Epic Mickey: Power of Illusion, which is a direct sequel to Sega’s Castle of Illusion Starring Mickey Mouse. While Kid Icarus was a whole new experience, Epic Mickey stays very much true to its 2D side-scrolling roots, with a bit of its modern namesake thrown in.

The nods to the original games are strong: The jumping/bonking sound effects, the little mushroom enemies, certain animations, the cheery music from the original game’s first level…. The developers were fans of the 1990 classic, and it shows. This game took me back to a much younger age, happy with my Genesis.

That’s not to say that it plays exactly like Castle of Illusion. There’s some Epic Mickey influence as well, most notably the magical paintbrush with its ability to create and destroy the environment. It’s not as heavy as in the console Epic Mickey games, but what it does is clever and well used. But basic drawing talent is needed in order to make properly functioning items. At least there’s no time limit or enemies attacking you while you’re trying Read the rest of this entry

The Gaming Life Of The Dread Pirate Guy.

I’m getting a little better on the whole posting thing. I don’t know what it is with me and this year. I barely have any time to write anything these days, much less on here.

But I have been busy on Twitter, of all things. I’m usually not the biggest Twitter enthusiast, but it just seems better to post bite-size chunks right now.

But I have been gaming again, which is good.

Let’s see, I’ve picked up a few games: Sonic Generations and Sonic & All-Stars Racing Transformed for Xbox 360, Epic Mickey 2 for Wii, Epic Mickey: Power of Illusion for 3DS, and took advantage of the Fall Steam sale, where I raked in a few Lucasarts point and click titles, Binding of Isaac, realMyst, and a few more. Again, where to find the time….

(Here’s my Steam profile, by the way, in case you wish to add me.)

Gaming interest wise, I’ve been on a Sega kick of late. It seems like Sega is getting back to embracing its roots again, which is refreshing. I loved the Master System, Genesis, and Dreamcast, and looking back, they really did provide some innovative content that Nintendo never did. That’s Read the rest of this entry

He-Man: The Most Powerful Game in the Universe is a long title. In fact, it ranks up there with the Penny Arcade games as one of the most drawn-out game titles in existence, so from here on out, I’m just calling the game He-Man, because I doubt that I’ll ever meet another person who will call this by its full title.

But that’s okay.

He-Man is a surprisingly very fun game. For all its popularity in the 1980’s and even the resurgence in the 2000’s (and the cult following on Matty Collector), it’s never really gotten a decent video game. Or sure, there was the one for Intellivision/Atari 2600, and a Game Boy Advance title, but that was pretty much it. Shame too, considering the rich and creative universe this series has.

He-Man for iPad/iPhone is a very fun title. It plays similar to the old arcade classic Rastan, where the muscle-bound Eternian sets out to fight Skeletor, Hordak, and a handful of classic minions. Along the way, He-Man fights Horde Troopers, robots, skeletons, bat, sorcerers, and a few other beasties.

Graphically, the game looks great. It’s colorful, well animated, and varied with the environments. It looks Read the rest of this entry

Cargo Commander: Post-Script.

A friend tipped me onto this game a few weeks back, but with my busy schedule of late, I hadn’t gotten a chance to sit down with it, much less review it. Now that I’ve done the playing needed to actually discuss the game, I am able to give an honest to goodness opinion.

At its core, the best way to describe Cargo Commander is an action puzzler. Taking the role of one of these said Commanders, your role is to draw in abandoned containers and extract the goodies from the hold using the various tools at your disposal. All of this grants you supplies and ammo and the ability to complete the task at hand to go on to the next level.

Of course this means that you won’t be doing this easily. There are the requisite alien creatures bent on killing you, to which you can utilize one of your weapons or the environment itself to wipe them out. And yet, they are not the most dangerous thing you face in the game….

Black holes. There you are, minding your own business and peacefully commanding cargo, when one of these rips will form and suck the Read the rest of this entry

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