Archive for July, 2012

Manos: The Hands of Fate: Post-Script.

Manos… the HANDS of Fate….

Never in my days would I have ever thought that I would write a review of the best worst movie I’ve ever seen. I’m so happy right now.

A little run-down about Manos: It’s a 1966 film that a fertilizer salesman made on a bet. A family gets lost on vacation and ends up visiting a hotel sort of thing run by the supposed satyr Torgo and his mysterious Master. Along the way, the family’s dog gets killed, there’s a lot of standing around, a couple inexplicably makes out a few miles down the road during the entire movie, the Master’s multiple wives get into a few catfights, more of that crazy Torgo, and I guess it resolves in some way or another. Hell, it just does, and you have to accept that.

Forgotten until Mystery Science Theater 3000 brought a whole new audience to it, it’s the only film that Dr. Forrester and TV’s Frank actually apologized for showing, it’s so bad.

But they just released a video game about this oddball of a film. And how is it?

It’s actually really good.

No. Seriously.

The game is set in the style of a NES Read the rest of this entry

Minecraft: Post-Script.

I was late to the Minecraft game. Sure, I’ve heard about the “build anything you want” premise that the game has, but being more a MacBook person, I never got around to trying the title on PC.

That changed when the game came to the Xbox 360.

This version of the title is essentially “Minecraft Lite”, a smaller version of the PC world, with less mod options. For those unfamiliar with the game, it’s basically a giant virtual Lego set. Even moreso than than the actual Lego games (although Lego has created an official Lego Minecraft set). It’s a world where you can create, break down, relocate, and is fueled by the power of your imagination. It almost sounds like a marketing tagline, doesn’t it? But at least it’s true.

Pretty much everything can be affected in the world. If not reused in its original form, the elements can be used to create something else. It’s a world of ice and oceans, caves and mountains, forests and beaches. And it’s populated by a number of unusual inhabitants. When you start the game, you are very much on your own. No tools, nothing to Read the rest of this entry

The 30th Anniversary of Tron.

The funny thing is, I was planning a Tron post as it was, and then realized that today was the 30th anniversary of the film. I figured I may as well blend my planned article with this bit of news.

I was six years old when I saw Tron in the movie theaters with my Dad. I was blown away by the vivid colors, the wild effects, the excellent score, and mostly, it was a film about digital warriors fighting inside of a computer. This whole life inside of an arcade game or an IBM. It made you reevaluate the idea of “Game Over” for the hundreds of Pac-Men and Space Invaders that fell by the wayside in the name of entertainment.

Looking back, Tron is a modern day Wizard of Oz set inside a tiny world of circuitry and microchips. E.T. beat it out for “Best Special Effects” because the use of CGI in a movie was considered cheating(!) – And it wasn’t that Tron had an easy time in remaining in the annals of movie or sci-fi history. Outside of a few toys from Tomy, two arcade games from Midway, and three Intellivision titles from Read the rest of this entry

And I’m Back.

Seriously. I am.

I know it’s been a long time since my last post. Believe me, I’m as surprised as you are that it took so long, but I feel it’s only fair to say what’s been going on.

I got busy.

And not just any standard issue busy. The sort of busy that you look up and realize that two months of your life have just up and disappeared. It’s been hustling for gigs, a change in job, a ton of requests from nearly as many people, some of my ideas for the site didn’t come through, and it just added up to the point where I barely had any time for myself, much less updating my content here. And let me tell you: My time away from here was apparently an open invite to blog spammers to dump their garbage in my comments section. 362 deleted messages later, and I’ve finally shooed those buzzards away.

But enough about me. The good news is that I have been doing a little bit of gaming, which means more reviews and content. I’ve been watching the new Tron Uprising series (which if you aren’t watching, you need to Read the rest of this entry

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