Archive for April, 2011

Metroid Shirt In 30 Minutes.

I love/hate Teefury.

Even though I only got “hip” to this design a little while ago, there is 30 minutes left if you would like to own this shirt:

They have this awesome/horrible habit of introducing shirts like this, and this one was too cool not to share.

Mortal Kombat (2011): Post-Script.

After months of talking about it, referencing “the old days”, and hoping for the best, what is the final word about the new Mortal Kombat? What did I learn about the story, the content, the play mechanics, and everything else that goes with it?

This may well be one of the best fighting games I have ever played.

And if that’s not enough, it may be the best Mortal Kombat to date. There’s a lot to like about this reboot. The amount of content and things to do is damn-near staggering. You’ll be playing this one for a while, and it’s going to take you even longer to unearth all of the hidden secrets in the game.

My favorite entry in the series was always Part 3. It may be “nostalgia blinders” due to it was my entry into the gaming industry. But I was good at it. Very good. So good that I could hang off the top of the arcade machine upside down and beat Shao Kahn. So good that I’d playtest Mortal Kombat Trilogy with one of the steering wheel peripherals. You do something for 8-12 hours a day, 5-6 days Read the rest of this entry

Portal Kombat.

Big night tonight, with the midnight release of Portal 2 and Mortal Kombat. One crushes your mind through the use of clever spacial distortion, the other gets straight to the point and rips out your spine to crush your mind with it. Are you planning to go out tonight for a midnight launch in your area? Which title are you getting, or are you wanting both?

I would like to hear yours and share my own impressions in feedback to see who is looking forward to what.

Wii (ii).

So last week there was a lot of speculation, rumor “it just got real” commentary that the Wii successor may be making its way to E3 this year.

All I can say is: “Good”.

What surprises me is the features list of all these wonderful things to come: More advanced than PS3 and Xbox 360 graphics, HD, hints of Blu-Ray playability, a touchpad controller. What surprises me is that my inside sources are saying that these new features are apparently (I’m stressing that for my own credibility based off what’s been mentioned to me) the real deal.

Again, all I can say is: “Good”.

I actually don’t like the Wii. That said, I do like a large number of the games that I have for it. I’ve grown distrustful of the system due to my experiences with it last year, and every replacement system doesn’t fully fix the disc scratching problem, which intensifies that the Nintendo repair service wiped my console in vain, and for nothing. In short, I’ve written the Wii off in hopes of the next system. At least my reason isn’t the “Durr hurr hurr, the Wii has no good games, isn’t good because it’s not HD” Read the rest of this entry

Mortal Kombat & Me.

As many gamers are aware of, the reboot of Mortal Kombat hits this week. The new title finally addresses and clears up the mess of the storyline by time-traveling back to the events of the first three (and best) of the game series, presenting a new take on the original material. And I am eagerly anticipating it.

I’ve played Mortal Kombat from the beginning, with events coming to a head in 1995 when I got a job at Midway (then Williams Entertainment). I got my foot in the industry with Mortal Kombat 3, and have contributed to pretty much every game in the series since (with the exception of the Part 6 and 7, and Vs. DC). The series may be “just a game” for some, but it was a fairly big chapter of my personal life. I may be inclined to share some of those stories and pictures at some point (and with a little prodding), but I thought since we, the gamer, are being taken back, I thought I’d do a quick run-through of the series.

The 2D Era.

Mortal Kombat – The original game, though a little dated today, offered unique characters and a surprisingly solid Read the rest of this entry

Insert Coin(s): The Review.

I feel that pictures speak louder than words, but I will detail the events of Insert Coin(s) here. For a more detailed review, you may be interested in reading my Yelp review.

I attended both the “soft opening” and the official “Grand Opening” of the venue. Thursday night’s outing gave me a less crowded and more intimate view of the place, as well as a chance to briefly speak with Chris LaPorte, the owner of the place, who was busily running around to make sure everything was up and running. But chat with him briefly I did, and I think that he has a good mindset about the place.

The arcade is a rarity these days. Something from an era sadly long gone. But “vintage” and “retro” is in these days, and arcade games are practically museum pieces. There’s an understanding that gaming needs to appeal to a larger scale audience than just “us”. So it’s an arcade. And a bar. And it has some dancing and a DJ lounge (bear in mind some of these pics were taken before the lights went down, allowing me to better show details of the Read the rest of this entry

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