I’ve always had a special place in my gaming heart for the Mortal Kombat series, given my association and involvement with it. I was one of the few that stood up and gave Mortal Kombat Vs. DC Universe a chance and kudos (something I still stand by today). The gore was neutered, but the gameplay was restored (and it has a much better storyline attempt than Marvel Vs. Capcom 3, which really didn’t try in that specific aspect).

People called for the end of Mortal Kombat, but I stood by it. For a fighter, it’s always been about story, cool characters, and of course, its trademarked gore, all of which got lost along the way. It was becoming a mess at the end, but then, look at the state of the company that was running it at the time.

The new company and lack of a rushed production schedule has seeming been good to this new version. Gone are the lame characters that have grown since the 4th title. Gone are the “collect-a-thon” events that initially seemed cool, but grew tedious. Restored is a new take on the original intent of the story instead of “Every kharacter we’ve ever kreated run up a big mountain for “TEH ULTIMATE POWAR!!!” which it devolved into (Before trying to beat up Batman, that is). And the risk-taking with bloody, gory, crazy Fatalities is restored. As is the dark sense of humor. Mortal Kombat has always been funny, but that was lost along the way.

And like Shaolin Monks and Vs. DC Universe, the programmers wisely chose to focus on the characters and events of the first three games, meaning we’re back to fan favorites and the definable faces of the series. And, much like Vs. DC Universe, the game is set in 2D. This is one game series (along with Castlevania, Mega Man, Sonic the Hedgehog, and Street Fighter) which needs to remain in 2D. And so it has. And the world rejoiced. Mortal Kombat was in a dire need of a “Reset” button, and the results have seemed to have paid off.

Anyway, here’s a new video of the “Challenge Tower”, which sounds unique, fun, and undoubtedly frustrating along the way.

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