I’m starting to feel like I have a “broken relationship” with my Wii.

Here I am, just a few posts back, ready to pack up and leave my old feelings of interest and appeal behind because I’m tired of the disappointments and betrayals, and at the last moment, they go off and do something cute, and I’m sitting there sighing as I unpack my things muttering: “Alright, but just one more time….”

So what has brought me back? Same as always: The Bit.Trip series.

Conceptually, I think it’s one of, if not the greatest series on Nintendo’s download service. Each entry is a very loving retro nod to those early days of gaming, showing that “old” can still definitely be “new”. You don’t need HD graphics or fully orchestrated sound to have a good gaming experience (sad but true, I’m wanting my 360 back so I can download more Atari 2600 games. Yes, this is how I use my HD system).

Bit.Trip.Runner came out today. I love the series, but this latest entry has one my heart for three reasons.

1.) It’s another excellent installment of an already stellar series.
2.) It’s a 2D side-scrolling platformer.
3.) The loving homages to Activision’s old art style (especially Pitfall!) run rampant in this bright, candy-colored world.

As expected, it’s hard, but I love the challenge, the music is excellent, and it’s like watching this series evolve into something special every time I revisit it. Every evolution has been joyous, and Gaijin understands the classic gaming aesthetic so well. I makes you wonder why games like these aren’t being released to revitalize a desperately needed second coming of an arcade somewhere.

The Wii will stay from being shelved for now. I’m declaring an uneasy truce as long as it plays nice and this new console doesn’t start eating my discs.

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