Archive for October, 2008

Comic Book Vs. Video Game.

So Mortal Kombat Vs. DC Universe is coming out in less than a month, and while I didn’t expect to find myself saying this, I am looking forward to it.

I like Batman and Superman, and I do have a personal soft spot for the Mortal Kombat series, as it launched my gaming career back in the ’90’s.

I am surprised by the mixed reaction to the game, as if it is such a ludicrous concept. Perhaps it would have been, had Marvel Vs. Capcom never seen the light of day. But somehow, Batman Vs. Sub-Zero is a harder concept to swallow than say, Jill Valentine Vs. Thanos, or Spider-Man Vs. Mega Man.


I’ve taken a real “Wait and see” attitude with the game. To be honest, Midway’s let a lot of their beloved franchises fall by the wayside in terms of quality, and I was concerned that this might be another, but press reaction, once they got over their initial disbelief, has been pretty positive overall. With seeming good reason. The graphics look great. The character roster is great (so glad they stuck to the MK1 and MK2 line-up. I guess they finally figured out that’s Read the rest of this entry

Wii Music.

Before I start this article, I am a Nintendo fan. I do love a great majority of their games, though I do think some of their business decisions border on nonsensical of late, but what do I know? Their latest system sells like hotcakes, especially their “Wii Whatever” series.

Contrary to how I feel now, when Wii Music was first announced, I was a bit intrigued. I loved Mario Paint on the SNES with a passion. I still think it’s one of the best console based art programs out there, if not THE best one. There were a lot of drawing options, the ability to animate, create your own music, whether it was based on some tune you liked or one of your own ditties you created, as well as a fun mini game. I had hoped that Wii Music would have captured that same sense of freedom. So far, I haven’t seen it.

The first impression from E3 was an embarrassing one. Nintendo reps came out wiggling and waggling like fools with those basic graphics that look great if one is into tech demos. It was cute the first time in Wii Sports, Read the rest of this entry

Indie Gaming.

I’ve been playing games for a long time, and have seen a series of changes as time has gone by.

The first half of the ’80’s brought games based on every conceivable (and some not expected) subject possible. The latter half of the decade was all about platformers.

The ’90’s were fighter crazy, as well as the advent of 3D, well, everything. Even games that didn’t need to be 3D were made 3D.

This decade has brought a lot of FPS games and MMORPGS, and have now evolved into largely mini game and party game compilations, and pet sims.

There’s been other genres and fads, of course, but these are the first thoughts that come to mind when I look back on these eras. For me it was more of the following: Arcade, platformers, RPGs, fighters, music games… and now?

Indie games.

These days, downloadable content is bringing a whole new way of playing to the gamer, and is coming from people more like you and me, instead of the ultra-mega corporations that absorb every tiny company that they come across. XBLA and WiiWare (which has finally started coming into its own) have been wonderful in bringing the gamer original content with fresh Read the rest of this entry


Punch-Out!! for Wii:

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