Archive for August, 2008

Summer of Arcade: Part 5.

Rounding out the final week is an old school beat-em-up: Castle Crashers.

To be honest, I loved beat-em-ups as a kid: Double Dragon, Teenage Mutant Ninja Turtles, Streets of Rage, Golden Axe, The Simpsons Arcade…. The genre’s kind of died out these days. One of the last good old-fashioned style beat-em-ups I played a few years back that was of any notable praise were the Lord of the Rings games from EA and the TMNT game from Ubisoft(!) on the GBA(!!).

Castle Crashers is not only a neat homage to a semi-dying genre, but a funny and colorful game in its own right. The levels are well done, there are plenty of things to find, plenty of new gameplay elements introduced to keep things new and exciting, lots of homages to other games, plenty of stuff to find, and it’s a blast to play with friends. I’ve been systematically converting my friends to get the game so we can play online together. I’ve still got a ways to go before I complete the game, but I’ve been finding the overall experience funny, clever, and just enjoyable to rip through multiple hordes of enemies.

So here resides the fifth game Read the rest of this entry

Old-School Football For iPhone.

Retro Electronic Football for iPhone? I have to admit: That’s actually pretty neat that they’re putting out things like this.

Apparently, it comes out next week, so fans of bleepy, 1970’s style football, head’s up!

Found My Christmas Ornament.

No way this could be video game related, you say?

Think again.

Arcade Ambience Project Page.

I stumbled across this site this evening (via Kotaku), and had to share: The Arcade Ambience Project Page.

I’m still working on creating my “Gaming Room of Doom”, and after listening to a few samples, this will add the perfect atmosphere for the area, outside of the pizza stains and Journey songs (Don’t stop… be-lie-ving…)


Yes, but the sound is accurate, and I got more than a little nostalgic listening to it all. Ah, my misspent youth.

Summer of Arcade: Part 4.

Galaga Legions. Brought to you by the same people who made Pac-Man: Championship Edition. That fact alone secured my fourth purchase during the Summer of Arcade.

The game is fun. People are trying to make comparisons to Geometry Wars 2 with it, but you really can’t. It’s a different type of shooter. I don’t car much for the new style graphics, but the retro skin is nostalgically wonderful. The shooting is also fast-paced and crazy, with stuff literally filling the entire screen and coming from you in every direction.

The satellites are actually pretty cool. Two break-away pieces of your ship that can be positioned anywhere in any direction on the screen. It’s fun to try not using them, but there are moments that seem absolutely mandatory.

It’s not quite as faithful to the original, such as Pac-Man: CE was. The biggest difference being the ship can move all over the screen as opposed to left and right, and the ship capture mechanic has you stealing enemy ships instead of adding a second ship for dual firing. But it’s an interesting concept, and the screen gets crazy with al the stuff to shoot, to Read the rest of this entry

The Force Unleashed Demo.

Star Wars has become such a weird thing now, what with almost all its focus completely on the Prequel era. Jedi based games are merely “okay” at best. I expected The Force Unleashed to simply be okay when I first heard about it, but it became more interesting as I learned more about it. I read the novel.

And then I played the game.

Holy crap.

The outing becomes an exercise in giddiness, and the graphics are astounding, but even more important, the Force physics work. I spent the demo throwing Stormtroopers out windows into space, bringing TIE Fighters crashing down with extra debris, throwing Stromtroopers one by one into an oncoming AT-ST, using Force lightning to stun my enemies, then cut through them with my lightsaber. You are simply a badass with the Force.

The experience was enthralling. The possibilities are not limited. The power and freedom is simply out of control, which is what the point of this game is about. And it does it well. So well, that I’ve played through the demo multiple times. A rarity for me.

If you have a 360 or PS3, download the demo. Now. It’s Read the rest of this entry

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