Well, it finally happened: They’re releasing a Ghostbusters game.

When I was a kid, I loved Ghostbusters (not much has changed, actually). Watched the movies and cartoons, had the action figures, listened to my cassettes of the soundtracks, played the David Crane version on my Apple IIc, then Atari 2600, the NES, the Sega Master System. Then the second movie came out, and so did the awesome Sega Genesis version of Ghostbusters.

And as much as the third movie was talked about, it never appeared.

But my fandom continued. Heck, I even met Ernie Hudson:

I bought the Ghostbusters: Legion comic from 88MPH Studios, who has still never sent me my hardcover book after three years (a long story), bought a few of the figures from NECA, and hoped that the cartoon series would be released to DVD one day (it hasn’t). I’d still sift through one of the biggest Ghostbusters fansites around in hopes for any small morsel of news.

But last week, my childhood dream has been answered.

The video is here. The pictures are here.

The cast is reuniting for this game! The game looks great, and I’m excited over its October 2008 release. The possibilities of using th Wiimote as a Proton Pack are just too great, but the graphics are going to be frustratingly simplified (do developers not know that the Wii really IS capable of doing decent graphics?), so while I am looking at this version, I may get the Xbox 360 one as well. Yes, this game will be a system seller for me.

So what do I want to see from it?

Obviously, the Wiimote is the proton pack. but I hope you can “throw” the traps and activate them via the nunchuk similar to the shield bash in Zelda: Twilight Princess. Seriously, is this not a given?

I hope they utilize the Wii Zapper option as well, and I hope this is Wi-Fi co-op. I want to ‘bust with my friends. Multi-player team ghost hunts! I don’t want to see the Wii version be a bunch of mini-game crap, and I’ll call “foul” right now if that’s attempted.

LOTS of interviews. Cast/voice interviews, motion capture sessions, a BIG interview with Akroyd and Ramis on how they got this project off the ground, and why it became a game. Concept art would be cool too. Even skins to give the look or jumpsuits of the Real Ghostbusters counterparts.

For Wii/PS3/360, I want to see the Sega Genesis Ghostbusters game, and the original 1984 game available for download via each console’s service (Xbox Live, Virtual Console, etc) to coincide with the release of the game. The game developers don’t have to include it IN game, but seeing the systems release it for their respective download services to coincide would just be icing on the cake.

Oh yes. Voice chat. Must. Have.

So to say I’m excited about this game is an understatement. I can’t wait.

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